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ZICA Khammam 2D Animation
// About //

Learn Game Art & Design at ZICA Khammam

The Game Art & Design course at ZICA Khammam is built for students who want to create stunning game characters, environments, props, and professional game-ready assets. This program takes you from fundamentals to advanced production workflows used in real gaming studios.

You will learn concept art, character design, 3D modelling, texturing, lighting, and rendering. Along with art skills, you’ll understand how assets are created for game engines like Unity & Unreal.

By the end of the course, you will build a strong portfolio and become ready for careers like Game Artist, 3D Artist, Environment Artist, Prop Artist, and Concept Artist.

// Program Highlights //

What You’ll Learn in Game Art

A complete roadmap from design to game-ready assets.

Concept Art

Learn sketching, silhouettes, mood boards, and game-style concepts.

Character Design

Design characters with costumes, props, anatomy, and turnarounds.

3D Modelling

Create game assets, props, hard-surface models and characters.

Environment Art

Build professional game environments with lighting and composition.

// Curriculum //

Game Art & Design Course Modules

Learn industry-level game asset creation, character design, environment art, and portfolio building.

Sketching, anatomy basics, gesture drawing, perspective, composition, light & shadow for game art.

Photoshop painting, color theory, mood lighting, silhouettes, thumbnails, and concept art workflow.

Game character design, costumes, props, expressions, turnarounds, and model-ready character sheets.

Modeling props, weapons, objects, low-poly & high-poly workflow, topology, and clean mesh creation.

UV mapping, PBR textures, realistic materials, stylized textures, and asset detailing techniques.

Environment concept, scene building, props placement, modular assets, composition, and game world styling.

Import assets into Unity/Unreal, lighting, materials setup, rendering, and presentation for portfolio.

Create portfolio projects, ArtStation setup, presentation renders, resume support & interview preparation.
// Software //

Tools You Will Work With

Get trained on industry-standard software used in gaming studios and AAA pipelines.

Blender / Maya Basics
Adobe Photoshop
Substance Painter (Intro)
Unity / Unreal (Basics)

Bonus Studio Skills

  • Game Asset Pipeline & Naming Standards
  • UV Mapping & Baking Basics
  • Lighting & Render Presentation
  • Portfolio & ArtStation Setup
// Careers //

Career Opportunities After Game Art

Game Artist

Create characters, props and game-ready assets.

Character Artist

Build detailed game characters for studios.

Environment Artist

Create landscapes, scenes, and game worlds.

Prop Artist

Model weapons, objects, vehicles and assets.

Ready to Build Your Game Art Portfolio?

Join ZICA Khammam and start your career in the gaming industry with practical training, real projects & portfolio guidance.

ZIMA ZICA KHAMMAM
Affiliated with & Certified by
Welcome to the Enhanced Experience of Certification from The Government of India.